2023 Let the Spirits Emerge
Title: Let the Spirits Emerge¶
Folklore Type: memorate¶
Contents:¶
"In the Japanese game industry, it is customary to visit a shrine and perform a purification ceremony when starting work on a horror title. The purpose of the ceremony is to prevent any spiritual phenomena or disturbances during the game’s development, but for Fatal Frame, we thought it would be better to let the spirits emerge, so we usually don’t do the purification ceremony for games in this series. Because of this, some spirit phenomena occurred during development that was directly reflected in the game – like the time we were recording sound and a mysterious voice was actually recorded in the background. We tried to remove it from the recording, but eventually gave up because no matter what we did, the voice kept coming back onto the recording , so we actually left it in the game!"
Context:¶
In this blog excerpt, Shibata discusses an EVP captured during sound recording for one of the Fatal Frame games. He links this event with the fact that his team did not participate in purification ceremonies during their work on the series.
This blog post is written for the release of Fatal Frame: Mask of the Lunar Eclipse on the Xbox. The original release of this game in 2008 was exclusive to the Nintendo Wii platform. The game was not officially released in the West until March 2023 following a remaster and subtitled localization.
Source Information¶
Original Source Citation: Shibata, Makoto. "The Real-Life Hauntings that Inspired Fata Frame: Mask of the Lunar Eclipse." Xbox Wire. March 9, 2023. https://news.xbox.com/en-us/2023/03/09/fatal-frame-mask-lunar-eclipse-ghost-stories-real-life/.
| Source Type: | blog |
| Source URL: | https://news.xbox.com/en-us/2023/03/09/fatal-frame-mask-lunar-eclipse-ghost-stories-real-life/ |
| Date Published: | 2023-03-09 |
| Date Collected: | 2023-07-28 |
| Associated File Name: | Shibata-2023-The Real-Life Hauntings that Inspired Fatal Frame.pdf |